How do i find megaton in fallout 3




















Not more than 20 yards away is a full service bar, where Megatonians are often found sitting and spending their bottle cap currency. It doesn't take a nuclear physics degree to know that settling in the immediate vicinity of an atomic bomb is a bad idea. In fact, it turns out to be an extremely bad idea if the player decides to indulge the wishes of affluent Allistair Tenpenny by detonating the bomb in order to rid the scrapheap city from Mr.

Tenpenny's penthouse view. Even without the threat of someone setting it off, it seems like an obvious place wastelanders would want to avoid, yet it became one of the largest settlements in Fallout 3.

Happenstance has a larger part to play than anything else in Megaton's incorporation. One of Megaton's older citizens by the time of Fallout 3 , Manya Vargas, can tell the player about her grandfather, one of Megaton's founders.

According to Manya, the crater was initially used by people to avoid sandstorms or as a place of shelter after being denied entry to the nearby Vault due to Vault-Tec's ongoing experiment. Appropriately, this the is quest that the player goes on. Burke tells the player in no uncertain terms that Megaton could be easily wiped from the map. He hands over a detonator, and an implication, and tells you to meet him at a large tower after you've rigged the bomb to explode. That tower, owned by a Mr.

Tenpenny, is a beacon of evil in the Capital Wasteland. A rich man and his building of wealthy residents wants to blow up Megaton because it's an eyesore. If you ally with Burke and Tenpenny, Megaton is destroyed easily. A mushroom cloud goes up on the horizon. Allying with the wealthy denizens of Tenpenny Tower is siding against those who would make life possible in the bleakness after the end of the world. The people of Megaton are building something that isn't the old world, and it's a blot on the landscape of the landed rich.

While Fallout 3 obviously files the complexity of real-life decisions down to a simple choice, the starkness of choosing between Megaton and Tenpenny reveals the simplicity of these choices in real life.

Do we want a new world in a new image, or do we want the old and violent structures? Part of me wants the moral grey and complexity of the first two Fallout games. I want the knotted stomach delivered by a wide array of player choice. Sometimes, though, things are actually not complex at all. Sometimes it's about making a choice, and the stakes are clear as day. Sign In Create Account. Fallout 3 has stayed with me longer than the rest of the series. August 18, , pm.

The area around Megaton will contain progressively higher levels of radiation closer to the town's ruins, up to 11 rads per second. In Fallout Shelter , it is mentioned in the description for sheriff's duster and as a question in the weekly quest Game Show Gauntlet. Fallout Wiki. Fallout Wiki Explore. Fallout games. Classic games Fallout Fallout 2 Fallout Tactics. Fallout Atomic Shop Apparel Bundles C. Emotes Icons Photomode S. Skins Styles Utility. Allies Creatures and robots Factions Vendors.

Ammunition Apparel and armor C. Administrators Account management Discord Vault Academy. Administration policy Article layout Canon guidelines Content policy Discussions forum Reference formatting User conduct. Citation project Speculation removal Suggested merge and splits Template headquarters Template overview.

Explore Wikis Community Central. Register Don't have an account? View source. History Talk Cleanup Issue: Has some ciatation overkill. To meet Nukapedia ' s quality standards, this article or section may require cleanup. Please help by improving the article. Ironic, considering their proximity to a live atomic bomb.

Concept art by Adam Adamowicz. Megaton concept art by Adam Adamowicz. Ashes of Megaton promotional lithograph, concept art by Joe Sanabria. Lone Wanderer on the ruins of Megaton, concept art by Joe Sanabria. It was built around a Megaton bomb that failed to detonate. The city exists in the crater made when a bomber plane crashed, and is mostly built from parts salvaged from that aircraft in the early days. That Megaton bomb itself is still active and could go off at any time.

The people of Megaton have made peace with that and there are some that even worship the bomb. My papi talked about how his father and the original settlers just hid in this crater.

It was enough to keep them safe from the dust storms. When things cooled down and people started wandering into the Wastes, some stayed behind. The wanderers started coming back here to trade their stuff. By the time my papi was born, the town was a full on trading center. Papi got rich on the caravan routes and eventually convinced the others to build the walls to hold off the Raiders.

It was a collection of people trying to get into the vault, people worshipping the bomb, and a few other refugees. Then the traders came. Now the caravans take care of most of the trading, but before they were set up, it was all Megaton. I worked on the caravans with my father for a while.

That's how I met that worthless bag of liver spots I call a husband. He claims that his grandfather helped found the original settlement a few years after the war. His father used the nearby trade routes to amass wealth, which is used to help secure Megaton. Colin inherited this wealth when his father was killed during a Raider attack when Colin was Colin's first move was to build a fence around the town.

Since then, the people have looked to Colin as a benefactor despite his running drinks, Chems, girls, and games out of his saloon. Simms turns a blind eye to Moriarty's activities, because he is acutely aware that the town needs Colin's support and resources. Combine this with the presence of the completed Megaton gate in the Vault scouting reports later that year, and construction had to have begun in early You're right honey, there are.

There was an air station a couple of miles from here. It'd been stripped of everything except the planes. My daddy got a bunch of people together to go out there, break apart the machines and drag back what we could use. It took 'em a couple of months. You can't even tell where the air station was anymore. The Wasteland just took it back. You didn't have to walk, you just went to the air station, bought a ticket, and took to the skies.



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